New stuff added


So we added a whole other second player to the game, as well as tightened up the loop of gameplay so that its not as nonlinear as it was.

Our game is single progression so Player Two will mirror the stats of player one

After the tutorial bossfight (Kuugarou, not the first guy [EZ]):

- Enter the Bar to choose who has reopened the Meek Demon Hotel

- Leave the Bar and enter the Meek Demon

- Press and hold either up, down, or the jump button to select which reward you want for completing the upcoming room

- Play through the level and satisfy all mission requirements to unlock the elevator door and escape to the next floor

- Press and hold either up, down, or the jump button to select which reward you want for completing the upcoming room , and then beat the rooms however many times until you satisfy the boss condition, which will usually be a special room appearance that is themed around the boss or narratively the story.

- Fight the boss

-Return to Greygray, check the available areas to see what's narratively changed and then go back to the Bar, do it all over again.


Future updates will include:

- Hotel completion screen of some kind denoting what cool TECH became available in the Shaman's shop/KOJU's shop for you to purchase

- More TECHs in general, not just the ones related to the bosses and other enemies

- More weapons and skins available for both playable characters

- More subbosses and smaller enemies

- Riding minigame

- Phishing minigame with Typo, instead of just having enemies jump you

- More assist characters

- More cutscenes

- A proper Quest Tracking system, as we have plans for both in-Hotel quests and overworld quests that can be satisfied for more story to be revealed. There's actually a small example of this in this demo right now, available after you finish the full tutorial.

Files

vigilanteLove862.exe 504 MB
Dec 15, 2021

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